Graphic Design

Creativity in the Time of Covid-19: Art as Medicine Promotional Work, 2024

Graphic design work done for the promotion and execution of the art exhibition Creativity in the Time of Covid-19. This exhibition took place at Michigan State University in September and October of 2024, and was a part of an ongoing Mellon Foundation-funded project exploring and archiving art created during the Covid-19 pandemic. 2024.

Movie Night Advertisements, 2023-2024

Designs of poster advertising a movie night. I focused on constructing mood and tone, while making sure the information about the events were clear and accessible.

Game Design Showcase, 2021 – 2022

Game design and texturing work from the Wake Technical College Simulation and Game Design program. Features work from 2021 – 2022 with the use of Unity, Unreal, C#, Photoshop, Substance Painter, and Clip Studio Paint. Works include finished games created with groups (role specified in captions) as well as independent game design projects and textured models.

Vector Graphic Icons

Photoshop vector shapes, a 3-frame animated sprite and a collection of 10 game icons.


UI Mock-up, 2021

Photoshop mock-up of a weapons stat screen for a zombie survival horror game. Utilizes custom vector shapes, photo editing, imported fonts, and other graphic design tools to create a cohesive “look” appropriate to the genre.