



Concept art created for principle characters in the space RPG Deity Cell, an upcoming project developed by Brava Games. 2024.



Concept art created for clothing in Deity Cell. 2024.


Concept art created for background characters in Deity Cell. 2024.


Concept art created for robots in Deity Cell. 2024.





Selected panels from my anthology comic Panorama. 2024.

Character design created for my anthology comic Panorama. 2024.



Concept design of a subaquatic vehicle. Partially inspired by the concept of submechanophobia, I aimed to examine connections and intersection between marine life and the brutality of the mechanical. Studies taken from fish, skeletons, machinery, and antique diving equipment were used in preparation.



Various sketchbook pages featuring thumbnails, ideation, and studies.


Character design exercise of a fisherman. Pictured are preliminary sketches, and a more fleshed-out character mockup with environmental thumbnails.


Loose exploratory designs of potential characters.



Studies of dragons focusing on shape, emphasis, and clarity of design.



